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The Good Stuff
[ ]Regards
The information you need about the site and its role play.
Moderator: §☼߀®
55on Nov 4, 2007, 10:12am
by Icarius
in The Battle System
[ ]Characters (3 sub-boards)
Post your character here first before you post anywhere else. You will need to get approval from an admin before you can start to post in any in character threads.
Moderators: §☼߀®, Icarius
3090on Jan 26, 2008, 10:54am
by Tiberion of the Eternal Sun
in Tiberion of the Eterna...
[ ]OOC (6 sub-boards)
OOC = Out of Character. This is where everyone can talk and what not. You know, get away from the role play world. Here, you can also give suggestions and ask questions. Games are fine. We all love the games.
3294on Jan 6, 2008, 4:46pm
by §☼߀®
in Mirawold - A Guild RP
[ ]Admin & Staff Discussion

11
[ ]Graveyard (3 sub-boards)
Threads with the latest post two months and older are here. You cannot reply to them, but if you wish for them to be put back up and allowed to be replied to, notify the admin or one of the moderators.
2704,152on Nov 22, 2007, 10:40am
by §☼߀®
in Peirene
The Northland
[ ]Silraen
Silraen, once a small tent city of the nomadic tribes of the Northern Empire, it is now a bustling industrial city that the Warlock Master rules from. The city is crawling with his Netherworld Beasts, and the massive Palace of the Warlock Master is located here.
11on Nov 29, 2007, 11:55pm
by Thorin Glass
in Out for a Walk (open)
[ ]Valure
Valure is the main Port City of the Northern Empire, it brings in needed supplies from the eastern Borders of the Northland. Always bustling with activity, Valure is sure to bring a good time, however, for those not of the Northland this city is as close to death as you can come.
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[ ]Traxis Mountains
The Traxis mountains are a dangerous and treachours mountain range that span down the South-Western terrain of the Northland. It is the only pass to the Dwarven Westlands. The mountains are rumored to be guarded by the Spirits of the Dwarves lost in the Race Wars.
00
[ ]The Delnoch Pass
The ancient Delnoch Pass was the location of the final battle of the Northland Army during the Race Wars. It was here that the Elven Army defeated the invading Trolls and saved their homeland. Now, however, it is a crumbling citadel, a shell of its former glory.
00
[ ]Skilgannon
Always dark, always wet, and always seeming to pulse with evil, the Skilgannon Bog is the source of the mighty Were beasts that grace the Warlock Masters Armies. Anyone who dares travel here is at risk, for the Weres only obey the Warlock Master himself.
113on Dec 6, 2007, 8:14pm
by Strike
in Just Another Day (Intro)
The Westland
[ ]Bazrak-Di
The Ancient Capitol of the Dwarven people. For centuries the Westland Kings have ruled from this Mountain Fortress, and that is no different today then it was back then. Located on the Southern side of the Dragon's Tooth, the Fortress goes back into the Mountain, making it perfect for the mining Dwarves within.
00
[ ]The Dragons Tooth
The Dragons Tooth is a small break off of the Traxis Mountains. These ranges serve as the Borderland between the Western and Northern Empires. The Dragons Tooth is rich in minerals and gems, and guarded fiercly by Dwarves and other, more natural beings.
26on Dec 23, 2007, 11:19am
by Chaem
in Sneaking, Searching, RUN!
[ ]Triskin
The forests of Triskin have long been a battlefield for the Dwarves. It is the first and only place that the Traxis and Dragon Tooth passes enter into the main land of the Western Empire. Many battles have been fought here, and because of it the Dwarves have become seasoned experts of hit and run combat in the thick tree cover.
12on Nov 23, 2007, 1:51pm
by peirene
in Where Have All The Goo...
[ ]Anmory
The thriving Dwarven city of Anmory. The finest weapons and armor of all the Four Lands are produced here by the Dwarven Craftsmen. Many come here from all over, and it's bustling environment is filled with many adventures.
14on Nov 26, 2007, 8:56pm
by gareth
in Requiem of the Gods
The Eastland
[ ]The Rhenn
The Natural defense of the Elven Kingdom. Rolling hills lead into the Rhenn, gentle hills slowly rising and falling in a lush, green meadow. However on both sides the eleveation begins to change and soon one side of the Rhenn is cut off by massive cliffs, while the other is blanketed in thick forests. A massive army would only have one way into The Eastland, and that's through the narrow Rheen.
15on Jan 8, 2008, 7:35pm
by §☼߀®
in So Unamused (Open)
[ ]The Visixen Forest
The Visixen Forest is the only place in all of the Four Lands where you will find true peace. The trees seem to be golden year round, the grass green and lush. Streams roll across the woodland, but don't let this fool you. Elven Hunters patrol the Forest, nearly invisible and always hunting intruders.
224on Nov 26, 2007, 1:14pm
by kelticblood
in A depressed world
[ ]Kalishio
The beautiful city of Kalishio is a testament to the long gone days of the Elven and Faerie alliance. The archeticture and landscaping is all wonderfully done, giving the entire city the feeling of being nature itself. It is from here that the Elven High Council and Elven Royal Family rule from.
27on Dec 2, 2007, 2:32am
by Nall Mu'im
in Do You Dare? [Aine]
[ ]The Ventrian Plains
The Ventrian Plains are to the South-East of the Eastland Kingdom, and expand down into the Southland territory, into the Land of Men. The Plains are dotted with Outposts and an uneasy peace keeps Elven and Human Soldiers from needing to guard the Plains from eachother.
27on Dec 2, 2007, 4:31pm
by Icarius
in Lost In The Tides (Open)
The Southland
[ ]Lanara
Lanara, the pride of Human achievement. The Capitol city of the Southern Empire, the massive city is protected by a wall that stretches nearly thirty feet up. Within the walls are many wells, merchants, and families. The city can sustain itself for years, the perfect defensive city.
327on Jan 8, 2008, 3:55am
by Hynds Kyio-Kun
in By the River
[ ]The Skeln Tower
The Ancient Skeln Tower, now nothing more then ruins filled with the spirits of the dead Druids that had given their lives in its defense. Skeln Tower stands only a few miles from the coastline, and from its upper rooms you can see for miles.
14on Nov 11, 2007, 4:14am
by Micah B'lraye
in Returning Home
[ ]The Hadeshorn
The Hadeshorn Lake, an ancient Lake from the times of Faerie has been known to be the gateway to the Dead. Druids and other beings brave enough to seek the knowledge of the Dead venture here, but they don't always answer.
22on Dec 8, 2007, 8:43am
by gareth
in The Black Temple (open)
[ ]The Bashian Sea
The Bashian Sea is the furthest point South you can travel of the Four Lands. No one has ever navigated a ship across it, and no one knows if other lands lay beyond it's massive expanse. Because of the Humans proximity to the Sea, they have developed the strongest Navy of the Four Lands.
28on Dec 9, 2007, 4:07pm
by Riko Savarless
in The Road To Friendship...


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